Spatial Experience Designer - #1766816

Imvizar


Date: 13 hours ago
City: Manchester
Contract type: Full time
Work schedule: Full day
Imvizar

About us…At Imvizar, it is our vision to revolutionise storytelling through truly immersive, storytelling experiences. We are pushing the boundaries through our user-centric interaction design process to create experiences which evoke emotion and connection unlike any other. Over the last three years we have launched over 100 experiences in 11 countries, for clients such as Salesforce, Bupa, Spike Island, Grant Thornton and many more.


We are currently working with large multinational organisations and visitor attractions in Ireland, the US and more. It is a very exciting time to join as we are an award-winning, high-growth startup with big plans for the coming months and years. The OpportunityWe are looking for a product-minded creative to join our production team.


You’ll be at the forefront of designing our mobile AR experiences, ensuring they are not only visually compelling but make total sense to the people using them. Your role is about spatial storytelling, UX flow, and clarity of user experience, helping us shape experiences that feel intuitive, immersive, and unforgettable. You might work on immersive cultural trails, branded 3D activations, historical reconstructions, or innovative training experiences, each with its own spatial logic and storytelling rhythm.


You’ll work alongside the creative director, project manager, developers and designers to ensure smooth and user-friendly execution of our products. You’ll be the person in the room who’s always asking: Does this experience make sense? Does the flow feel right?


How will the user know what to do next? This role blends product design, UX/UI thinking, and spatial logic with creativity and clarity. You’ll also be key to shaping client-facing mock-ups and visuals at early concept stages.


Key Responsibilities:Design spatial storyboards and interaction flows for location-based mobile AR experiences


Use Figma and Miro to communicate user experience logic and product vision

Create early visual mock-ups to support pitches and proposals to clients

Deliver design decks and documentation that articulate user journeys, interaction logic, and visual direction for internal stakeholders and clients

Generate concept art and visual references using photo-editing and AI tools (e.g. MidJourney, Photoshop, Canva)Translate creative concepts into wireframes, user journeys, and spatial mock-ups

Collaborate with project manager, 3D artists, developers, and UI designers to align product vision with implementation

Review AR builds from an end-user perspective and suggest spatial and UX improvements

Help define and document best practices for mobile AR product flows and interaction logic

Test and use no-code tools for rapid prototyping or demonstrations

The ideal candidate will have…5+ years of experience in product design, UX/UI, or digital experience roles ideally within AR, VR, 3D, or mobile app environmentsA degree in Digital Media, Interaction Design, Product Design, Interactive Digital Media, Human-Computer Interaction, or a related fieldA strong grasp of spatial UX; how people move through real-world spaces and how digital content should respond

Hands-on experience shaping the product experience of apps, games, or immersive experiences (HCI, AR, VR experience highly valued)Fluency in Figma and Miro for wireframing, user flows, and interactive storyboarding

The ability to create early-stage mock-ups and visual concepts for both internal alignment and client-facing pitches

Familiarity with generative AI tools like MidJourney for concept art and ideation

Excellent communication skills and a collaborative mindset; able to work fluidly across creative and technical teamsA deep focus on the end-user experience, constantly asking whether the product is clear, meaningful, and intuitive

Strong interest in exploring new technologies, storytelling formats, and tools that push the boundaries of immersive design

Nice to Have:Familiarity with Unity, real-time 3D engines, or prototyping tools

Knowledge of human-centered design (HCD) principles

Understanding of accessibility and inclusivity standards in XR design

What We Offer:A unique opportunity to shape the future of spatial storytelling.A collaborative and creative work environment with cutting-edge technology.Competitive salary, equity options, and benefits.Flexible work arrangements, including remote work options

Compensation A competitive salary with the potential to earn equity in the company.Additional benefits

Share options

Flexible working hours

Training days

Company events

Work from home

Next StepsSend us a one-pager outlining why you are suitable for the role, along with your CV and relevant links for e.g. LinkedIn profile, website, portfolio or other project links you think might be of interest, to *******@imvizar.com


This role is also open on LinkedInThe opportunity will remain open until the right candidate is found so we encourage interested applicants to apply as soon as possible. Please note:No recruiters, please. We receive a high volume of applications, so only shortlisted candidates will be contacted for further discussion.


Thank you for your understanding and interest. A culture of creativity is at the core of Imvizar. Our commitment to diversity, equity, and inclusion are central to our mission and to our impact.


We strive to create a workplace that reflects the communities we serve and where everyone feels empowered to bring their full, authentic selves to work. We know that having varied perspectives helps generate better ideas to solve the complex problems of a changing world.


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